User Info: Pepsi3000. So if you put some effort into them, they'll be effective. Fallout 4’s post-apocalyptic Wasteland is far too vast a place to explore on your own. 1 … I do not know whether this affects rabid radstags because I haven't encountered any since installing this, but I … Why? Unfortunately, most companion mods will not be compatible unless you make/get a patch for it. Additionally, companions can be romanced if … 5 Best Fallout 4 Companions To Have (& 5 Worst) Fallout 4 features a variety of companions for the player to walk the wastelands with, and today we're here to sort out the best and worst of them. It changes the multiplier by 20% over base, so from 2.0 to 2.4 for ranged and 3.0 to 3.6 for melee sneak attacks - toss in Ninja to get huge sneak attack damage, and for (ranged only) mister sandman with … All of them except for Dogmeat will react to the player's decisions with either approval or disapproval. Horizon goal is to make companions more upgradeable and scalable. 1 Overview 2 List of companions and companion perks 3 Behind the scenes There are 13 companions available to the player in Fallout 4. The companion associated with the faction, Deacon, might be the most easily pleased companion in the entire game. It would basically mean you'd need to accrue 10,000 XP before the script counted you as actively adventuring with that companion, effectively disabling the "passive" affinity gain, or at the least significantly slowing it down. I don't know! Pepsi3000 10 years ago #1. Overall, companions were much too powerful at low levels, and had hardly any progression to level them up with you. I have my companions set to passive and they are supposed to wait until I fire on enemies, however as soon as they see enemies they decide to go into aggressive mode. Bunker hill has good companion affinity quests for some companions. Fallout 4. See like i know to hit bunker hil b4 i go to the ng training yard beause it leads to me saving those prisoners. One of the earliest available Fallout 4 companions, Dogmeat is a fan favorite. There are recorded lines for requesting companions to stay back, attack on sight, etc. If you don't, they'll remain very weak. I use that wikia site, it lists what each companion loves, like what quest or who they want dead. Fallout: New Vegas; Is the companion passive command working for you? I memorized that. Perhaps there wasn't enough space with just four dialogue options. Unfortunately Bethesda didn't get around to getting everybody to record their lines. Companion Perk: Cloak & Dagger - Increases Sneak Attack damage by 20%. level 2. A German Shepherd without an apparent owner, Dogmeat can first be found at … Reaching maximum affinity with them unlocks a special perk that will boost the player's performance. Companion tactics were originally part of the game but was cut from Fallout 4. 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